You can use absolute or relative Cartesian (rectangular) coordinates to locate points when creating objects.

To use Cartesian coordinates to specify a point, enter an X value and a Y value separated by a comma (X,Y). The X value is the positive or negative distance, in units, along the horizontal axis. The Y value is the positive or negative distance, in units, along the vertical axis.

Absolute coordinates are based on the UCS origin (0,0), which is the intersection of the X and Y axes. Use absolute coordinates when you know the precise X and Y values of the point.

With Dynamic Input, you can specify absolute coordinates with the # prefix. If you enter coordinates on the command line instead of in the tooltip, the # prefix is not used. For example, entering #3,4 specifies a point 3 units along the X axis and 4 units along the Y axis from the UCS origin. For more information about Dynamic Input, see Use Dynamic Input.